Inhalt |
Considering anthropology’s long-standing
interest in material culture, this seminar elucidates how anthropological
methods offer unique insights to the study of technology at large. The term
technology may connote machines, electronics, and cyberspace; however, it may
also refer to pre- modern techniques surrounding artisanship and cultivation.
Across these varied sites, technological practices involving human labor are,
indeed, socially situated and embodied experiences. What can we learn, not only
from adopted technologies, but also those which fail? How might technologies in
circulation be used in culturally specific ways? What roles do technologies
play in the formation and experience of identities? How do technologies
facilitate power and resistance?
This seminar is comprised of a tripartite
framework for the anthropology of technology (AoT), Part one covers
foundational themes in science and technology studies (STS), including material
culture, the social construction of technology, actor network theory, and
cyborg feminism. Part two deals with topics around how users interact with
technological artifacts, focusing on skill, affordances, media practices, and
digital methodologies. Part three addresses contemporary topics in digital
anthropology and software studies, including the ethnography of software
engineers, code, and algorithms. Upon course completion, students will have a
broad understanding of key AoT topics and also have demonstrated original
research which synthesizes AoT theory and methods. |